Sunday, January 29, 2006

Championship!

We finally got the championship game done. The results were something less than an exciting game. While Jake and Jumpy both didn't play that well, Jumpy was the one to capitalize on screwing up. This leads one to ask: Was Jumpy the player we thought he was?

Championship- Jake, Jumpy (3 Ball)
winner: Jake, Jumpy, Jumpy, Jake, Jake, Jumpy (Jake)

Game 1- Jake, Jumpy, Morris, Todd (1 Ball)
winner: Jake, Todd, Jumpy, Morris

Then we played a second game, which makes like 3 in one month. If we're going to make a season 20 games, we should be finishing up around 2007.

our cause is true.

Sunday, January 22, 2006

Overcoming the Unforseen

Who knew with all the scheduling problems the burn ban would be the central thing preventing us playing? Even with Todd knowingly skipping the day of play he suggested, the other more commited players came out and met up to pursue our love interest. Heres the single game results:

01-22-06
Game 1- Jake, Jumpy, Morris (2 Ball)
winner: Morris, Jumpy, Morris, Jumpy, Jake, Jake

I also think, if 2 ball games become more prevelant, then they should get their own scoring list. The more times we can get out and play the more games we have to make something of. I was also thinking about making something for scoring. In one post I joked about Jumpy getting a 'doublus victorious'. This type of thing could be integrated with a ranking system. You could have your raw percentage, but also credits to your name. Like in the computer versions of Risk you can get medals for doing certain things, maybe we could add something like this into our system. The problem though, is that while giving out a DV is easy since you just look at the games and see if a person won twice in a row in one night. But do we want to have a tablet recording croquets (or roquets which i dread tallying that), cross court shots, etc., but it would add in an element of telling us how a player performs.

So using a fictious player, we'll call him Todd Suckington, so Mr. Suckington has a 55% point score, and he has no DV's, 5 croquets, 24 roquets, etc. I guess the problem here is you cant really have a percentage of roquets and stuff, unless we then tally every shot taken. Geez, this sucks.

our cuase is true.

Wednesday, January 18, 2006

Care for a drink sir?

Well, not that I signed up to gets emails from a wine related site or anything, but I have acquired a list of some guys picks on wines under $12. Not that this would interest anyone, but I thought nothing had been posted in a bit. Heres the link, the list is at the end of his little speech http://www.wineloverspage.com/qpr/index.phtml .

And also, the stupid fire danger is continuing as we get no rain, atleast for night play. Bleh. Let me know whos open when.

Sunday, January 08, 2006

Treacherous Dogs!

So, it finally happened. After so much hard work, planning, and re-planning it really happened. No, I didnt make out with anyone (sorry to get your hopes up), but we did manage to play during the DAY. Yup, it happened, no filling canisters and carrying them out, no searching for you ball or mallet after you laid it down. Just beautiful, uninterrupted play. Whats more beautiful is that Imperial Jake fell. I guess the sun set early on this empire. In this game though, it should be noted Jumpy had a legitimate excuse to leave, and we decided he therefore forfetted (sorry Jumpy). I'll let Jumpy explain his reasons if he wishes (I'll give you a hint with the title).

Heres the breakdown for today:

01-08-06
Game 1- Jake, Jumpy, Morris, Todd, Cassie
winner: Jake, Jumpy, Morris, Cassie, Todd

Game 2- Jake, Jumpy, Morris, Todd, Cassie
winner: Todd, Morris, Jake, Cassie, Jumpy

Game 2 was definately changed when Jumpy left. For the record, it was him and Morris at the 1st wicket going towards the post. When he left we decided to leave his game as playable. This allowed Todd to use it and rocket ahead. Would have Jumpy won had he not left, would Todd have won anyway (*snicker*)? Thats croquet, we dont know, ask God when you die.

If anyone has any ideas about how to do the scoring, using a system we can manage, tell us. Also, I'd still like around 6 players per game, but that again leads into possible scheduling stuff. Eh.

our cause is true.

Tuesday, January 03, 2006

New Season Begins!

Well, we kicked off the new season last night....results weren't really so good. If you weren't there, it wasn't close on the back half. Jake pretty much played, and everyone else watched him.

01-02-06
Game 1- Morris, Jake, Todd, Cassie, Amanda (1 Ball)
winner: Jake, Todd, Amanda, Cassie, Morris

Game 2- Morris, Jake, Todd (2 Ball)
winner: Jake, Morris, Todd

Even in the 2 ball game Jake finished first and second. Now that Im reflecting on it the morning after, I feel like I was 1) taken advantage of, or 2) did something wrong, and I should feel bad about it. Well I think both apply, one should feel bad about sucking so much.

By the way, Jake, if youre reading this: YOU ARE KICKED OUT.

our cause is true.

Monday, January 02, 2006

Happy New Year

So the new year has come and gone. What does this mean for our fragile croquet club? With a few changes I suspect we could strengthen the club greatly. I submit the following:

1. One issue that grinds me the wrong way, is that there really arent that many games we played in the course of several months. Was everyone busy? Of course, we all were. But could we have gotten in more games (if even one at a time)? Absolutely-weekends are the clear choice, or playing earlier on several nights (I'll address this later). Bottom line-we need to get out and play more.

2. It may have been the night we played this semester, but we had a shrinking play list. We ended up with 4 regular players (plus cassie towards the end), I'd like to see this expanded. One later point will address one idea, but obivously more people (and once it teeters over 6) goes into scheduling problems etc.

3. Starting play at 10:00pm is a horrible, horrible idea. If we want to kill a night playing, then go for it. Otherwise, play should start around 7. Here we could get in 2-3 games, and you can do something the rest of the night. Nobody has a schedule where one night you cant play at 7. This would also increase the amount of people playing, and probably times we could play.

4. There should be a final game to decide who wins. I dont want to leave the stats as the weak, pre-finals last games we played.

So thats it, fight on croquet club, fight on.

our cause is true.